Surfaces stay surfaces
Faces are tessellated on the GPU from the exact patch, per frame, to a pixel budget you set. Zoom in and a cylinder is still a cylinder; nothing is re-meshed and there is no LOD to pop.
EXACT
MESHED
A geometry library for people who write CAD software: readers for STEP, IFC, Rhino, IGES, BREP, ACIS and OpenSCAD into exact B-reps, a modelling kernel with booleans, fillets, shells and sweeps, a mesher with levels of detail, and a STEP writer. Rust underneath, one C ABI on top, wrappers for Python, C#, Go, Java, Node.js, Rust, Swift and LuaJIT.
Readers for seven formats, a B-rep kernel with booleans, fillets, shells and sweeps, a mesher, a STEP writer. Two shared libraries, one C ABI, a wrapper per language.
The same libraries under a plugin for Unreal 5.8 and a package for Unity. No editor, no cooking step, no import.
Game engines →The viewer runs in your browser and the file never leaves it; it is also an app for phones and tablets (free, with a paid edition that exports) and, in two flavours, for the desktop. The forge draws exact solids from curves you sketch.
Try the viewer → Open the forge →
Faces are tessellated on the GPU from the exact patch, per frame, to a pixel budget you set. Zoom in and a cylinder is still a cylinder; nothing is re-meshed and there is no LOD to pop.
Join, cut, fillet, chamfer, shell, sweep, loft and taper produce exact topology, not triangle soup. The part pictured is a join, a cut and a fillet in one solid, written back to an AP203 STEP; the forge does it live as you drag a curve.
The Unreal component loads a document, synchronously or on a worker, and draws it as one primitive with per-node transforms, colours, picking, LOD and fitted collision. The same C ABI sits under Unity, the desktop viewer and a Python module.
The two libraries ship: the SDK at github.com/rdeioris/cadaclysm-sdk fetches them for your machine, with wrappers for Python, C#, Go, Java, Node.js, Rust, Swift and LuaJIT. Try them without a license; buy per seat or per server to ship. The Unreal plugin and the Unity package are not on their marketplaces yet; the crates are proprietary and not on crates.io.
Questions, models that will not open, ideas: the Discord server is open to everyone, and every license comes with support — by email and in a private channel there. Also today: open a file in your browser, sketch and build in the forge, and write to us at info@blitter.studio about the plugins or an enterprise licence.